This training session is inspires by Arrigo Sacchi.
Drill 1.
Structure:
-Set up the area as above.
Rules:
-10 yellows head up the pitch trying to score a goal.
-The offside rule is in place.
-If a red player touches the ball then that ball is dead and all the yellows must return to the half way line. I usually say they must all recover to the half way line with in 4 seconds.
-Play for 15 minutes
Drill 2.
Structure:
-Set up the area as above.
Rules:
-This time 8 attackers head up the pitch trying to score.
-2 yellows stay behind.
-The reds in this game have to win the ball and get it to the two yellows who stay on the half way line.
-They can do this by either playing over, around or through the yellows.
-If the reds win the ball then yellows defend trying to prevent them hitting the two targets on the half way line.
-If the yellows do win the ball back they try to score just like before.
-If the reds do hit the targets, all the yellows then retreat to the half way line within the 4 seconds and then attack again changing the two targets.
-Play for 15 minutes.
-The difference between this game and the previous one are the transitions.
If I can be honest, not sure about Drill one…does 10v4 reflect how the game is played at any level??.. Drill two is useful, however I would be inclined to make the two that stay on the half way line with the same colour bibs as the back 4. As a possible progression how about creating an 8 yard shaded area within the main playing area in which only one of the players on the half way line at any one time can drop into, thus emphasising both the shorter and longer passing options?..This then replicates the game as your… Read more »
Hi Ray, thanks for your comments. The reason for the huge overload is to increase the stress and demands of the back four. As the attackers never score it proves the theory that 5 organised players are more effective than 10 disorganised players. Regarding the 2 players on the half way line as targets, they are usually waiting for 30 seconds and then they are involved again. Also Louis often gets those players to feedback to the group as they can see the whole picture. It’s great that you thought of an adaptation to the session, the sessions are there… Read more »