by Louis Lancaster | Jun 12, 2017
Part 1 The ball works its way around the circuit. Add more passing and receiving points to keep the players active if you have more players. I tend to let the players work the ball from start to finish however they choose. A little challenge I throw in is they cannot...
by Louis Lancaster | Apr 14, 2017
Block off the pitch and just work in the final third. 3 teams and to challenge, they don’t have to be equal. Whites attack, yellows defend and blues are ready for the next phase. The yellows continue to defend until they regain possession and pass to the blues. The...
by Louis Lancaster | Apr 7, 2017
Be sure to have a good ball supply. Reduce the size of the grid throughout to challenge the players decision making. Play this for 2 minutes periods. 7 blues aim to retain possession. Limiting players to one or two touch really tests the brain. Give a point for x...
by Louis Lancaster | Mar 31, 2017
Part 1 All blues and whites are restricted to their zones. They yellow joker can go wherever they like. Try to limit the touches as in one or two for them. The blues and whites must play off one or three touch. One touch will be a challenge its self. If one touch is...
by Louis Lancaster | Jul 13, 2016
6 Pass Rule (Possession) Once the team in possession score, they must complete 6 successful passes for the goal to stand. 6 Pass Rule (Pressing) Once the team in possession score, they must press and prevent the opposition completing 6 successful passes. 4 pass Rule:...
by Louis Lancaster | Sep 11, 2015
Session 1 Structure: -Set up the area suiting the needs of the group. Pattern -Blues and whites fight in the middle for possession. -To score a goal the team in possession must get one of their players to drive in to the end zone and attack the defender. They must...